Bubbles

Bubbles is a playable plant class in Plants vs. Zombies & the Powerpuff Girls and the member of the Powerpuff Girls. She is shown to be joyful and naive like her original counterpart, although a bit more airheaded and less intelligent. She displays above average programming skills as she helps the plants in their fight to take back Zombsville from the zombies.

Website description
''Bubbles is the joy and the laughter who had a vision of a Zombie-controlled future. Determined to prevent this from coming to pass, she made cuteness in Suburbia to change the tide of battle.''

Stickerbook description
''An all-powerful lady, Bubbles is a joy and the laughter who conjured a terrible vision of a Zombie-controlled future. To prevent this, she perfumed herself to help the Plants in the Battle of Zombsville.''

In-game description
Her homing Bubble Scepter, Zombie-halting Sonic Blast, animal-deploying Animal Telepathy and mystifying Multilingualism ability make Bubbles a tricky threat!

AI Health

 * Easy: 60
 * Normal: 80
 * Hard: 100
 * CRAAAAZY: 120

Primary weapon
The primary weapon of Bubbles is Bubble Scepter. It is a fully automatic weapon that fires slow-moving projectiles that can trap zombies inside and hold them into mid-air for 2.5 seconds similar to Imp's Gravity Grenade. When they are trapped in the projectile, they can't move nor can they use their abilities, depending on her intent. Usually, she sends the shots by waving it, but she can reload it by blowing into it. You can tell whether your shots will home or not by seeing whether the crosshair is red or white. If it is red, your shots will home. These projectiles don't usually miss but can be obstructed by solid objects. When the projectile pops, it does 9 damage at all ranges and 10 if the damage upgrade is equipped. This weapon can be fired 20 times before it needs to be reloaded.

​Strategies
Bubbles' primary weapon requires a person with decent crosshair precision to use. In order to activate its homing ability, the crosshair must follow the target, forcing the player to predict their movements to land hits. Bubbles' homing attack also has a range limit, so keep in mind you need to fight targets up-close for the homing ability to work.

Multilingualism is a very difficult skill to aim but yields good rewards for hitting it. Like Bubbles' primary weapon, try to make your crosshair follow the target so you can land Multilingualism easily on them.

With
Bubbles is surprisingly an amazing team player for the Plants. Sonic Blast and Multilingualism will allow you to land easy vanquishes if one is paired with Bubbles. However, it should be noted that Bubbles isn't as effective when fighting up close to make use of her primary weapon. Try to keep your distance from the zombies (about medium to long distances).

Bubbles can also be extremely useful in huge waves in Garden Ops as she can slow down a huge group of zombies at once, and use her other abilities for her useful crowd control, giving the team a chance to quickly and easily finish the zombies off.

In Herbal Assault, Bubbles can build teleporters too, allowing her team to advance on the graveyard and capture faster. Teleporters provide 100 XP when built and 10 XP when any player uses them, so a player should definitely take the time to make one. Be aware that teleporters can be destroyed, though, so defence on the plant team's part is crucial.

Against
Bubbles is weak against close-range attacks due to the fact that her primary weapon's projectiles take time to reach their target and cannot make steep turns while in flight, meaning that they can be dodged at close range, allowing you to deal a lot of damage to her without giving her much of a chance to retaliate.

That being said, however, attacking Bubbles at close range is more often than not going to provoke her into using one of her abilities (Sonic Blast and/or Multilingualism) which can either easily turn the tables if she hits you with them or allow her to escape and get away.

Bubbles becomes especially dangerous at longer ranges (but still within her lock-on range) where her projectiles, due to the fact that they lock on and home in on their target, become nigh-impossible to avoid without cover, allowing her to deal a lot of damage to a given target.

Things become even worse if she has allies nearby, like Blossoms, Buttercups, Citrons, Roses or Kernel Corns as these plants are able to face the attacker head-on while Bubbles is able to stay at a safe distance, lock on her target and deal extra damage with her primary weapon to support said ally, making short work of most zombies. The Bubble Scepter's projectiles have no damage fall-off, meaning that Bubbles' damage output will not be impacted by distance. Regardless of circumstances, do not give Bubbles a chance to lock onto you if there is no cover nearby, as that will allow her to deal an immense amount of damage at any range.

Tips and tricks

 * Bubbles is great at crowd control. Use her abilities against groups of Zombies to their maximum potential.
 * The Animal Telepathy can be used to attack groups of Zombies or flee from tricky situations.
 * Use Bubbles' Multilingualism ability against powerful Zombies like All-Star, Super Brainz or Fuzzy Lumpkins to make them weak and easy to vanquish. Multilingualism can also temporarily remove enemy shields, such as Coffins or Screen Doors, to make those zombies easier to vanquish.
 * Sonic Blast can slow down zombies, which can give you the chance to easily vanquish them, or escape from them before they catch you.
 * Use Sonic Blast against zombies in a large group, which will let your teammates help to vanquish them all.
 * Bubbles can mainly be used as a support class, so Bubbles can use her abilities to slow or weaken zombies, letting its teammates do the rest.
 * When firing at a zombie with your Scepter, if the cursor is red when over a zombie, the bubbles from the scepter home in on your enemies.
 * Keep in mind that Multilingualism does not work on bosses, Z-Mechs or Royal-Robots. Do not waste it trying to Multilingualize them.
 * Bubbles is surprisingly effective at taking out Z-Mechs and Royal-Robots. Due to the fact it ignores Z-Mech's armor and deals normal damage, it can quickly take him out and especially Royal-Robot.
 * Bubbles is very good against a group of Imps and Princess Morbuckses, due to the fact that her homing weapon can go after the Imps and the Princess Morbuckses easily despite their speed. Also, one Animal Telepathy ability can greatly injure a group of Imps and Princess Morbuckses.
 * Bubbles can jump higher than any other plant without using an ability, but only jumps slightly higher and nowhere near as high as Super Brainz, Fuzzy Lumpkins or Peashooter's mobility abilities.

Trivia

 * She appears to be the character from the 2016 reboot series of “The Powerpuff Girls” on Cartoon Network.
 * Similar to Rose, she never walks when she moves, but rather, she hovers while floating slightly above the ground.


 * Rose and Citron, along with their variants and she and Blossom, along with their variants are the only plants to wield an actual weapon.
 * She uses her Scepter to fire her Bubble Scepter in combat.
 * However, for a second while disintegrating, she can be seen falling and collapsing to the floor.


 * This makes her harder to see without a revival indicator. As such, Bubbleses are the characters least likely to be revived.
 * She has the longest death noise of all plants, as it takes almost two seconds for the entire death noise clip to finish.
 * Her sound effect when she shot continuously was changed from an ascending tone to a descending tone in the Trials of Gnomus DLC.
 * This also happened with Party Bubbles.
 * While it may not seem like it, she moves at the same speed as Sunflower and Scientist.
 * Bubbles is the only new class to not have two legendary variants. The other is Fuzzy Lumpkins.